You do think to observe and to follow the park this simple matter? LucasArts is assembled to prove reverse. Here to you park, here to you attractions, here to you demanding visitors and only try not to satisfy them. Ah yes, to us they will give even and the competitors, who will in every way possible scutch to us nerves, spoil our park, so that also will have to care about the protection. It promises with hundreds of missions, where it is necessary this "war of parks" to win. Autumn. Park is built, competitors devastated, visitors contented, and we - are childlishly happy... Economic strategy (simply stated, taykun) - this, as always it seemed not that genre, in which it is generally possible to accomplish revolution. It is possible how much to soul to conveniently transfer scene of action in the most exotic places (Prison Tycoon, School Tycoon), to cross game with the programs for the film editing (The Movies) and even to convert it into the soap opera (Hospital Tycoon). But itself geympley nevertheless will be to function on the well-known geymdizaynerskikh ideas - here to you empty accomodation (pole/uchastok/park), the unspecified sum of dollars (rubley/evro/drakhm) and otcheskoye parting words to build the flourishing empire of the parks of entertainments (bol'nits/tyurem/kinostudiy). To invent fundamentally new economic strategy - approximately the same, what to create fundamentally new refrigerator. I.e., it is possible to build-in pencil sharpener and concrete mixer it, but essence will remain before. So here, Thrillville - this of such as previously it was thought, unattainable, innovation refrigerator from the peace of taykunov. Products, true, are not cooled at all, then everything else is carried out with happiness.
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